Regular Language - Regular Expression/Regular Grammar Regular Language - Regular Expression/Regular Grammar 2024-11-13 Theory of Computation
Chapter 5 CPU Scheduling Chapter 5 CPU SchedulingBasic ConceptsIntro Example of CPU, I/O burst Histogram CPU Scheduler Non-preemptive or Preemptive Scheduling CriteriaIntro Optimization Explain Sch 2024-11-06 Operation Systems
Chapter 4 Threads & Concurrency Chapter 4 Threads & ConcurrencyOverview single vs. multi thread motivation Intro For RPC/OS Benefits Programming Concurrency vs. Parallelism Types of Parallelism Amdahl’s Law 2024-11-05 Operation Systems
Chapter 3 Processes Chapter 3 ProcessesProcess Concept In memory Process state Process control blocks image Threads Process Queues Ready queue and device queue Queuing-Diagram Process Scheduling context sw 2024-11-04 Operation Systems
Chapter 2 System Structures Chapter 2 System StructuresOperating System ServicesFunctions A View of Operating System Services Interface Provided by an Operating SystemCLI GUI System CallsProgramming Interface of an OS - Sys 2024-11-03 Operation Systems
Chapter 1 Introduction Chapter 1 IntroductionWhat Is an Operating System?program act as the intermediary between user program/applications computer hardware Goals exe. user program let app. do not have to deal with hardw 2024-11-03 Operation Systems
Regular Language - Identify Nonregular Languages Regular Language - Identify Nonregular LanguagesClosure Properties of Regular Languages封閉性 Union Concatenation Star Operation Reverse Complement Complement Intersection and Difference S 2024-11-02 Theory of Computation
Context Free Language Context Free LanguageContext Free Grammarsintro Example : 這個集合表示所有形如 “a” 重複 n 次,然後 “b” 重複 n 次的字串。例如,”ab”, “aabb”, “aaabbb” 都屬於這個集合。 儘管看起來簡單,但這個語言不是正規語言。這是一個經典的例子,用來展示有些看起來很簡單的語言,其實並非正規的。 : 這個集合表 2024-11-01 Theory of Computation
AIS3-project-PromptInjectionOnLLM AIS3-project-PromptInjectionOnLLMLLM復現中利用了quantization的技術,用於減少所需的顯存適應我們的訓練環境 PPT ppt Fast Adversarial Attacks on Language Models In One GPU MinuteBeam Search-based Adversarial Attack(基於束搜索的對抗攻擊方法)相較於 2024-08-07 Security
彈珠射擊遊戲Demo-SmashSquash 彈珠射擊遊戲Demo-SmashSquash前言類似怪物彈珠的射擊遊戲製作,是學習類型的專案。期間對C# OOP概念的進一步利用深入了解著重於繼承的方面 嘗試使用event來開發遊戲 也實作了多個子系統,後續會一一介紹 DEMODEMO 影片 遊戲內容介紹封面 載入介面 LoadingSystem,處理載入進度條 包括異步加載場景的程式 負責處理遊戲中所有的場景載入 RadioSys 2024-08-04 Game-develope