Crown Tako Shoka
  • 首頁
  • 歸檔
  • 分類
  • 標籤
  • 關於
Compiler CH5 Top-Down Parsing

Compiler CH5 Top-Down Parsing

Compiler CH5 Top-Down Parsingobjectves of Top-Down Parsingan attempt to find a leftmost derivation for an input string an attempt to construct a parse tree for the input string starting from the root
2024-04-18
Compiler
Computer Organization CH1 Abstraction

Computer Organization CH1 Abstraction

computer organization CH1 Abstraction1.1 introclasses of computer Personal Embedded Server Supercomputers why will you learned? the hardware/software interface understanding performance I depends
2024-04-18
Computer Organization
Computer Organization CH2 Instructions: Language of the Computer

Computer Organization CH2 Instructions: Language of the Computer

Computer Organization CH2 Instructions: Language of the Computer2.1 IntroductionInstruction SetInstructions command a computer’s hardware the words of a computer’s language An Instruction set vocab
2024-04-18
Computer Organization
Computer Organization CH3 Arithmetic for Computeres

Computer Organization CH3 Arithmetic for Computeres

Computer Organization CH3 Arithmetic for Computeres3.1 IntroductionChapter GoalsTo understand representation of real numbers arithmetic algo. hardware that follows these algo. the implications(影響) of
2024-04-08
Computer Organization
Algorithm Ch9 Medians and Order Statistics

Algorithm Ch9 Medians and Order Statistics

Algorithm Ch9 Medians and Order StatisticsOverview ith order statistic: the ith smallest ele. of a set of n ele. minimum: the first order statistic(i=1) maximum: the nth order statistic(i=n) mediam: t
2024-04-08
Algorithm
#Math
Algorithm Ch8 Sort in linear time

Algorithm Ch8 Sort in linear time

Algorithm Ch8 Sort in linear timeLower bounds for sorting to examine all the input All sort lower bound are is lower bound for comparison test Decision Tree Abstration of any comparison sort Repr
2024-04-07
Algorithm
#Math
TWMA重製by AndoidStudio with kotlin

TWMA重製by AndoidStudio with kotlin

TWMA重製by AndoidStudio with kotlin主要架構Android Studio推薦使用kotlin做為開發語言因此在本專案中,以kotlin為主 整體框架上 透過Compose來描述整個app的UI(目前是把一個頁面的UI寫在一個.kt檔中) 並利用類別來處理資料,整體資料的操作方法都被存放在WordList中 在資料儲存的方面,透過SQL lite來做處理,專門去紀錄W
2023-10-22
App-develope
#Android Studio #kotlin #compose

privacy policy

Privacy Policy 一、隱私權保護政策的適用範圍隱私權保護政策內容,包括本網站如何處理在您使用網站服務時收集到的個人識別資料。隱私權保護政策不適用於本網站以外的相關連結網站,也不適用於非本網站所委託或參與管理的人員。二、個人資料的蒐集、處理及利用方式• 當您造訪本網站或使用本網站所提供之功能服務時,我們將視該服務功能性質,請您提供必要的個人資料,並在該特定目的範圍內處理及利用您的個人資料
2023-10-18
Stable Diffusion web UI

Stable Diffusion web UI

Stable Diffusion web UI用於本地端AI繪圖生成的框架可下載網路上的模型來套用可惜的是我的筆電上只跑得動1GB, 2GB的模型 也可擴充各種extension例如:去被、圖片放大算法等等 這篇主要是講如何安裝在本地+擴充的套件+一些問題的過程 githubfrom https://github.com/AUTOMATIC1111/stable-diffusion-webui,
2023-09-17
AI-about
#AI #Drawing
回合式類寶可夢精靈對戰系統

回合式類寶可夢精靈對戰系統

回合式類寶可夢精靈對戰系統github連結(https://github.com/z-hwa/SummonersGame) 系統概述主要是完成回合式對戰遊戲中的戰鬥場景,並實現精靈、技能、屬性、個性等等系統 當遊戲啟動以後,將會自動載入預先創建好的精靈雪莉,接著載入敵人,同樣也是雪莉。 整個遊戲的狀態,由Unity內建的Debug.log函數做輸出,並沒有實現在遊戲窗口的狀態廣播。 首先會進行
2023-08-16
Game-develope
#turn-based RPG #C# #Unity
1…4567

搜尋

Hexo Fluid
總訪問量 次 總訪客數 人